AOH :: ILM.TXT|
Industrial Light & Magic's Trek SFX
Industrial Light and Magic's Special Effects for
Star Trek II + III
Star Trek II-The Wrath Of Kahn
Special Visual Effect Supervisors Special Effects Cameramen
Ken Ralston and Jim Veilleux Donald Dow
Matte painting artists Ultra High Speed Camera
Cris Evans Bruce Hill Prod.
The special effects crew of this film were at work about
six days(60 hours) each week. Most of the models were created
at ILM out of brass plates which were etched where lights
were needed. Then, neon lights were placed inside to create a
wonderful glow. At the end of the film, when the explosion
was set of by the Genesis device, a special high speed camera
was used. For an example of the speed, normal cameras at
normal speed travel at 24 fps(frames per second) the camera
for this shot ran at 2500 fps! So fast that on film it took
one minute forty four seconds and in real time it took less
than one second.
Star Trek III-The Search For Spock
Special Visual Effect Supervisor Visual Effects Cameramen
Ken Ralston Donald Dow
Special Effect Art Directors Selwyn Eddy III
David Carson Creature Supervisor
In this film, many of the same ideas were used to do the
effects in Star Trek 2. One of the new ideas was the doglike
pet of the Klingon leader. To do this, Ken Ralston built a
foam latex `dog' and operated it from a small cut away
section of the ship's raised floor. The detailed models of
Star Trek III were made by William Beck, Mike Fulmer, Ira
Keeler, and Jeff Mann. ILM then used a motion control camera
(guided by computer) to move the models in front of a blue
screen. After alot of hard work and editing in an optical
printer ,the models are `spliced' onto a prefilmed
If you have any questions on the effects mentioned or any at
all leave me a message by E-MAIL.
I will also upload the effects to Star Trek:The Next
Generation very soon.
I hope you enjoyed the information, and can't wait to hear
Mark Schey 70701,1411
This is not intended to infringe the rights of Lucasfilm
Ltd., ILM, or Paramount Pictures.
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