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ÚÄÄ¿ ³Äij ³Äij Ú³¿ÚÄ¿ÚÄ¿ÚÄ¿Ú¿Ú¿ÚÄ¿ ÚÄÂÄÄÄÂij³³³³³³³³³Ú¿³³³³³³³ÄÂÄÄÄÂÄ¿ ÀÄÁÄÄÄÁij³³³³³³ÚÙ³³³³ÀÙ³³ÄÙÄÁÄÄÄÁÄÙ Á ÁÀÄÙÁÀÄÀÄÙÀÄÄÙÀÄÙ ³Äij['93] ³Äij ÀÄÄÙ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄUnderGroundÄTextfileÄDistributionÄNetworkÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÍÍÍDisclaimer!ÍÍÍÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´ ³ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄij ³ The writers, members, and SysOps involved with Morgue Texts herein, are not ³ ³ responsible in any way shape or form for the effects of the information that ³ ³ is contained in this textfile. The actual following of the instructions we ³ ³ have given may be in violation of the law, and you may be punishable by the ³ ³ court system of the U.S., Canada or wherever. ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Issue Number: Volume One Issue 14 ³ ³Release Date: 03/05/93 ³ ³Writer(s) : Acidic Nature ³ ³Title/Subj. : MoRGUE Carding Guide ³ ³ Volume One: Basics ³ ³Comments: ³ ³ Your basic carding guide for ³ ³ amateurs as well as pros. ³ ³ ³ ³ ³ ³ ³ ³Greets To: ³ ³ ³ ³ Noone. So HA! ³ ³ ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Welcome to the first volume of the MoRGUE Carding Guide. To start off, another disclaimer. We (us) are not (never) responsible for anything you may do with this information. Ok? ok. Table of Contents ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Section (1) : The Basics of Carding Section (2) : Credit Card Types Section (3) : Acquiring Cards/Numbers Section (4) : Generating Card Numbers/Algorhythms Section (5) : Verifying Numbers Section (6) : Finding a Drop Site Section (7) : What NOT to Card Section (8) : Finding a Vendor Section (9) : Placing an Order Section (10): Picking it Up Appendix A : Trashing Tips Appendix B : P.O. Boxes and Fake I.D.'s Appendix C : Trouble Shooting Guide Appendix D : Credit Card Number Generator/Verifier Source Code in 'C' Appendix E : What to Do if Caught/Final Notes /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Section (1): The Basics of Carding \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Carding is a very dangerous, yet very productive method of making money, gaining electronic equipment for building boxes, computer equipment, stereos, and anything available through a mail order place. Personally I believe that carding electronics (ie Computers, Stereos, and the like) is quite risky. If you succeed, good. It is very profitable, but, should be taken slowly and carefully. Careful planning, and investigation of many aspects of you scheme must be done. This file should help you stay out of jail, make a little cash, and maybe get a 2.8 gig HD for that XT of yours.. hehehe. Read on. Carding, or CCN Fraud has been around forever. There are many ways of doing this. I will go into three major ways. 1.) Card Numbers. Getting card numbers is simple. Read sections 3-5 and appendix B for info. This way is by far the most common. First you acquire a number, Exp date, name, and billing address for any given credit card. The name and address are not totally necessary, as you can improvise and make one up. Most large companies can verify this now via a credit card bureau such as TRW or CBI. This can be done ONLINE, while you order, so be careful. For optimum results you really should have the REAL name and billing address. If not, read on for ways around this. 2.) Actual Cards. This is probably the hardest method, and sometimes the easiest. (Confused?) If you rob a card from some simp on the street, or from a bar counter, or anywhere, you probably want to use it immediately. Say you steal Biff Jones' Mastercard. As soon as you have it, run to the nearest mall and leech it to the max. (Quickly, I know if my card was stolen, I'd notice perty quick) Usually within a day (sometimes a few hours) the card is flagged and you'll be riding in the back of a nice new Chevy Caprice if you try to use it. This is a good way to get clothes, and small but expensive items from your local department store. 3.) Person Carding. This is the most risky, but believe it or not, very common method. You call a place around you where phone orders are acceptable and say your son Billy who is off at college in the area will stop by and pick it up. Bill it to a stolen card or CCN, and go pick it up in a day or two. Another good way to see if handcuffs are really overrated. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Section (2): Credit Card Types \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ If you do not already know the four major card types, press <ESC> now, then delete this textfile. If you have a clue, read on. Types: ------ 1- Mastercard 2- Visa 3- Amex (American Express for those who have never seen sunlight) 4- Discover Follow? ok. Discover is by far the easiest card to use, due to the fact that the simps have no online credit bureau support to verify anything online. They really do reflect the fact that Sears Roephuck owns them. Next, MC and Visa rank a close second. Both are quite similar. Lastly, AMeX, the king of all CC's comes in. Average limits on a Discover are between 500 and 2500 dollars. MC and visa median at about 2500-5000 (Gold cards slightly(?) higher). AMeX cards can go from 1000-?. (?= unlimited credit limit.). These ARE the kings. A Corporate AMeX gold is by far the highest ranked card out there. I sit and stare at a CCN to one at this moment. I recommend you save the American Expresses till you've successfully used Visas/MCs/Discovers in carding serious shit. Cards: ------ Finding Card Type- American Express - 3xxx xxxxxx xxxxx (4 digits, 6 digits, 5 digits) Mastercard - 5xxx xxxx xxxx xxxx (4 groups of 4 digits) Visa (Type #1) - 4xxx xxxx xxxx xxxx (4 groups of 4 digits) Visa (Type #2) - 4xxx xxx xxx xxx (4 digits, then 3 groups of 3 digits) Discover - 6xxx xxxx xxxx xxxx (4 groups of 4 digits) -Q: "What do all the numbers on the cards stand for?" -A: "Read on." The first Number: ----------------- The first number signifies the type of card. 3- American Express 4- Visa 5- Mastercard 6- Discover The First Group: ---------------- Example: 4321 0987 6543 2109 ^the first group determines Card type, Bank, and branch of issue. Bank Numbers: ------------- American Express & Discover - This is not true for these cards. AMeX is only offered through the main company, as Discover is offered only through Sears. Mastercard - Listing below of many major banks [LIST] 5215 Marine Midland 5217 Manufacturers Hanover Trust 5233 Huntingdon Bank 5242 Chevy Chase Federal Savings 5254 Bank of America 5263 Chemical Bank 5273 Bank of America 5286 Chase Lincoln First 5317 Norwest 5323 Bank of New York 5329 Maryland Bank (MBNA) 5410 Citibank Preferred 5411 First Financial Bank of Omaha 5414 National Westminster Bank 5415 Colonial National Bank 5418 Dauphin Deposit Bank 5424 Citibank 5465 Chase Manhattan 5678 Marine Midland Visa - Short list below [LIST] 4019 Bank of America 4024 Bank of America 4052 First Cincinatti 4060 Navy Federal Credit Union 4128 Citibank 4131 State Street Bank 4215 Marine Midland 4225 Chase Manhattan 4231 Chase Lincoln First -Classic 4232 Chase Lincoln First -Classic 4241 National Westminster Bank 4250 First Chicago Bank 4271 Citibank Preferred 4302 H.H.B.C. 4310 Imperial Savings 4317 Gold Dome 4387 Bank One 4428 Bank of Hoven 4811 Bank of Hawaii 4897 Village Bank of Cincinatti Now that you know a little about cards, we'll get into the actual start of a carding adventure. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Section (3): Acquiring Cards/Numbers \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Now,"How do I get a Card?" you ask. Well this is the easiest part. First you decide whether to get an actual card or some numbers. I recommend the numbers, but if you want some stuff quick... Anyway, there are like fifty million ways to get numbers, and a few to get cards. I'll start with the cards. Acquiring an Actual Card - 1.) Pickpocketing: An obvious way to get credit cards is to pick someone's pocket. In a pocket may be a wallet, containing not only credit cards, but cash, spare keysø, things containing a signature, checks, a driver's license, and other useful things. ø If spare keys are found, get address from license and rob the simp's house. 2.) Bar Counters: The best method is the Bar Method. First you find some drunk bastard at the bar with an empty chair near him. start talking to the slob, and, (Most drunks keep their wallet on the bar for the bartender to take the bux out of) snatch it while they aren't looking. The drunk won't notice til the next morning or so, leaving you a while to pilfer the card into oblivion. Then you sell the card to some crackhead fiend on the street. 3.) MailBoxes: Another method that involves almost no risk is the Mail Method. This is simple. Go around stealing mail. Nine chances out of ten you'll find either a new card in an envelope, a Hallmark full 'o' cash, or a card bill with a number, address, name, exp date, LIMIT, and other shit. Acquiring Card Numbers - 1.) Trashing: By far the most common method. SEE APPENDIX 'A' FOR COMPLETE GUIDE! 2.) Friends: Everyone has a friend who works at a store that takes credit cards. Get one to snatch you some carbons from work. Carbons, written card information, or even cards people forget. Make sure you can trust them first. 3.) MailBoxes: As above, but the chances are higher for finding a bill than a card. This gives you ALL information necessary to adequately card anything. 4.) People: Every cardholder is insured against this very crime. If you find someone willing to allow you to use their card for a few items out of it. No increase in rates etc.. The SAFEST method of CARDING. There are many other ways, but these are the most common. Calling people and pulling the old First National Bank Lost Record of your Card thing don't cut it no more. Nor does getting numbers off boards, codex doors, VMBs, etc.. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Section (4): Generating Card Numbers/Algorhythms \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ There are many programs out there that can generate card numbers, and there are equally as many so-called algorhythms to generate valid CCNs. One such program, VCARD, actually verifies if it is indeed a real card for you. There's not much out there on algorhythms, but I'll go as far into detail as I can. Card Number Generators: ----------------------- Card number generators rely on simple mathematics. Here is a generator and verifier in plain english, translatable into any language. Check equals 0 go from first digit to last digit product equals value of current digit if digit position from end is odd then multiply product by 2 if product is 10 or greater then subtract nine from product add product to check end loop if check is divisible by 10, card number passes checksum test A nice interface, of course, must be implemented. I'm working on one now in BASIC. Should be done in time for the release of this MEGA-Tfile. -SEE Appendix 'C' for Generator/Verifier Source Code in C/C++ /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Section (5): Verifying Numbers \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ There are many ways to verify credit cards/numbers. This "verification" is not the same as that in Section (4). This is to actually see if the card is valid, and to test using it. There are a few ways, I'll go into most of them here. 1.) Friends: You could always have a friend who works somewhere with one of those verifiers (ie: Department Store) verify the card for you. Simple. 2.) 1-900 Numbers: You could always try dialing Anal Annie on her 1-900 number. They ask you for a valid credit card number to bill it to. Call one and enter a CCN. Stay on a while, and see if the card works. Again, Simple. 3.) Actual Card system Verifier: Call 1-800-554-2265. Card Type: 10=Mastercard 20=Visa # - Pound Sign = Control Key. Bank ID: 1067 Merchant ID: 1411 52 TIPS: ----- When verifying a card on a verifier, or verifier system, you must remember this. IF YOU VERIFY A CARD FOR 1000.00, AND IT HAS A 5000.00 LIMIT, IT NOW IS DOWN TO 4000.00. (Assuming the card was unused). Never verify a card from your house. Never do anything from your house, let alone NEAR it. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Section (6): Finding a Drop Site \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Drop Site: Defined as the place you send the carded goods to, where you can safely pick them up without getting snagged by the FBI. A drop site can make or break a plan. If you have good card numbers, and all goes well, but have a shitty drop site, the plan will most likely be skrewed. But, a drop site could also help a fucked up plan. A drop site could be anywhere. Anywhere but near your house, that is. Here's a few Ideas. 1.) Abandoned House 2.) House with People on Vacation 3.) P.O. Box (Need Fake I.D.) 4.) Apartment complex 5.) House with people at work the list goes on and on... Experiment with some of the above, or your own spots. You never know where a drop site may surface, so keep your eyes open at all times. REMEMBER: THIS IS PROBABLY THE MOST IMPORTANT PART OF THIS PLAN. THIS IS WHERE YOU MAY BE ARRESTED. (NOT IF IT'S A GOOD ONE!) /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Section (7): What NOT to Card! \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Carding IS dangerous. Even if you are under 18, they can phuck you. Carding is easily detected, usually by computer places. Here's a list of things NOT to card. USRobotics Modems Zyxel Modems Any Modems - Really, Computer equipment is HARD to card. Cars/Motorcycles Houses Anything that comes with a name on it. Anything upwards of 2000.00. Most limits don't exceed 2500.00 Etc. Etc. Etc. [-][-][-][-] What TO Card [-][-][-][-] Stereos Televisions Travelers Cheques Airplane Tickets Bus Tickets Train Tickets Rental Cars (Fake I.D.) Anything you really want. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Section (8): Finding a Vendor \/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The Perfect Vendor. Hard to find, but worth it. Obviously you don't order anything from one of those places that says at the bottom of the ad: "WE CHECK FOR STOLEN CREDIT CARDS FOR YOUR PROTECTION" OR "ONLINE CREDIT VERIFICATION BY TRW or CBI" This is obvious. Credit card fraud is a felony, punishable by up to 10 years in jail and 25,000.00+ in fines. This, like the drop site, is very important. If you have the real name and billing address, there is no problem with CBI or TRW, but if not, try another place. Here's a good checklist for finding a vendor. [] Small Company [] Pitiful Looking Advertisements [] No "Fraud" Slogans [] Accept all Major Credit Cards [] Offer 1-2 day Air Shipping [] No online verification service [] Good-Mediocre Prices (The low price places tend to check more) /\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Section (9): Placing an Order \/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Placing the order can be easy, or extremely difficut, depending on what type of person you are. If you get nervous, this will be nearly impossible. But, if you can bullshit your way past parents, cops, principals, or whoever, you'll do fine. You'll need a few things: 1.) Name (Off card or a fake one) 2.) Billing Address (Real or Fake) 3.) Address of Drop Site 4.) Card/Card Number 5.) Product Information/Number Ok. Once you have the above items, you can begin. First you get the nifty 800 number from the vendor you chose. Have it ready. In your mind, NOT ON PAPER, come up with a story for the order line. If you write it on paper as a reference, you'll probably read it, and you CAN tell when someone reads something to you. Now, a few tips for ordering. 1.) Act as though it IS your money. (ie.: Don't Say "How Much?" "I'll take it!") 2.) Ask a moderate amount of questions about the following: a.) warranty Ask how long the manufacturer's and retailers' warranties are. You want them to think that you are unsure about spending the money. If they think you are unsure about a product, or service, you're in. They'll talk you through the whole think, and practically give it to you. b.) on-site service Ask about on-site service for stereos/computers etc. They'll talk you to death, and finally write an order on their last breath. This is another good question. Ask if it is TRW On-site Service. c.) warranty extension plans Ask if you can extend the warranty on a protection policy. These usually cost about 50.00 extra for every 600.00. They'll be happy to sell you on this, cuz they don't sell many, and when they do, their boss cums all over. About now, they'll stop doubting the validity of the order. d.) shipping Don't ask for overnight shipping. This is suspicious. Ask for 2nd day air or something like that. This gets it there in a reasonable amount of time, and they get suspicious of overnight/next day air orders. e.) Upgradability Good for computer orderz. Ask about 486/Pentium upgradability. This is usually a question most people ask. Start by saying "Jeez, the second you buy the stuff, it's obsolete. What kind of upgrades are offered on this system?" This'll get em. /\/\/\/\/\/\/\/\/\/\/\/\/\/ Section (10): Picking It Up \/\/\/\/\/\/\/\/\/\/\/\/\/\ This is probably the most risky part. Picking up an order is always tricky. You gotta case the place for a while to make sure no FEDS are around, and to make sure the FBI's nifty Caprices and Ford Crown Victorias aren't parked anywhere near. Be suspect of VANS, BIG CARS, or anything with tinted windows or antennas, Neighbors mowing an ALREADY mowed lawn, People talking to them- selves, or ANYTHING. If the drop site is in a Neighborhood with lotsa kids, and that day there's no kids in sight, the FEDS tipped the local parents off about a sting. Just forget it. If you can, grow a think moustache and beard before you go to pick it up. Take a cordless razor with you, and spare clothes. Shave and change off in the bushes somewhere. Take the items out of the UPS/FedEx box and throw it in a backpack or something. Have a bike hidden somewhere or a car. Change your gear, shave, and get outta there. *SPECIAL NOTE* These days, it is even more dangerous. Make yourself unidentifiable. If you can be recognized, they might let you get away with it, then come to your house later and take you to Leavenworth or Alcatraz. Be careful. /-/-/-/-/-/-\-\-\-\-\-\-\ Appendix A: Trashing Tips \-\-\-\-\-\-/-/-/-/-/-/-/ Trashing is a very valuable method of gaining information. You can find anything from Card numbers, account numbers, suitcases full of money/dope, Computer printouts, carbons, manuals (Phone Co./Technical), and of course, SHIT. I'll go into Where, how, when, and what to use when trashing. [-][-][-][-][-][-][-][-][-][-][-] What to Use: A Trasher's Toolkit! [-][-][-][-][-][-][-][-][-][-][-] You'll need most of the following. Optional items are marked with an (*) asterisk. This is an inexpensive yet valuable tookit. Dark, OLD Clothes: You never know who'll see you, or what you'll jump into. Gloves: Gloves are good cuz there's all kinds of glass and shit in there. Flashlight: So you can see... Backpack: to put all the stuff in when you find it. *Watch: So you don't stay TOO Long Mask: So you aren't recognizable, and cuz dumpsters STINK! Crowbar: In case you gotta break into the dunpster. Bolt Cutters: Incase of a Padlock..hehehe *Smoke Bombs: Diversions in case of escape.. *Lighter: To light smoke bombs, or a whole dumpster.. hehehe. [-][-][-][-][-][-][-] Where To Go Trashing: [-][-][-][-][-][-][-] Here's a list of good places to trash and why. A.) Flower Shops: Flower shops do most of their work through cards. This simply means that they'll have carbons, records etc. in their dumpsters. They also have printouts of accounts on that FTD computer system. Probably would be fun to hack. B.) Car Dealerships: Car dealerships throw all kinds of shit away. Credit ratings with card numbers, account information, manuals, keys, slimjims, and other stuff is commonly found here. C.) Malls/Department Stores: These are good places. A mall with a SEARS is good. They throw away all kinds of Discover card info, and lottery information away, as well as carbons from other stores, etc. D.) TelCo Dumpsters: These are filled with valuable info. Manuals, account information, wire, old testphones, and printouts. These printouts contain numbers for loops, and other shit. Good place for the phreaker to trash. [-][-][-][-] How To Trash [-][-][-][-] First off, remember to build up a trasher's toolkit. Just remember the following lines. NEVER do this when the place is open. NEVER jump into a dumpster where nails etc could cut you. NEVER tell ANYONE what you find. DON'T get caught. Just do what comes naturally. Take anything that looks important or even a little but interesting. Don't sit and read printouts in a dumpster, throw em in a bag and read em at home. [-][-][-][-][-][-][-] When You should Trash [-][-][-][-][-][-][-] The best time to trash is at night. You don't waht them to get suspicious and start shredding important stuff, or to lock the dumpsters. Although it's not illegal to trash, people may not want you on the property. It can be done during the day, staged as a bum collecting tin cans or something. Anytime is good, but don't TRY and get caught. -\-\-\-\-\-/-/-/-/-/-/ Appendix B: P.O. Boxes -/-/-/-/-/-\-\-\-\-\-\ P.O. Boxes are for the advanced carder only. This involves many types of illegal activities. First, you need a Fake I.D. with another name on it. This is so you have no tie to the box. When you have the items shipped to a P.O. Box, it's kind of Suspicious. Most places have a little line at the bottom of the ad saying "We DO NOT ship to P.O. Boxes.". There's a way around this. All you say is that your small town has no mail carriers, and that you have no other way of recieving it. They'll check CBI and TRW for the info for sure, so do this only with a REAL Name and billing address. This is simple like the others, but picking it up is more complicated. You want to do this at a SMALL Post office where there's not a whole lot of places for the FBI to hide out. Again, case the joint for a while before going in to pick it up. This usually will work for small sized items like gold jewelry or software, or even a readar detector, car stereo deck or whatever, but a Computer won't fit in the box. I set this up as an appendix for advanced people only. Do NOT attempt this if you have little or no experience carding. -/-/-/-/-/-/-/-/-\-\-\-\-\-\-\-\-\ Appendix C: Trouble Shooting Guide -\-\-\-\-\-\-\-\-/-/-/-/-/-/-/-/-/ Problem: They say they can't ship to anywhere but the billing address. Answer: Tell em it;s a gift or something. Say that you need it at the home office before next week so it can be set up (Computers etc.) Just Bullshit em. Problem: I ordered, but it hasn't come yet. It's been a few days. Answer: Forget it. They probably figured it was fake and just didn't bother shipping. Try another card and vendor. Better luck next time. Problem: Video Screen is fuzzy. Answer: Adjust tracking device. This should clear up the picture. Problem: I went to pick it up, and got chased with the goods. Answer: Stash em in Grandma's attic for a while and don't tell even your best friend. Appendix D: Credit Card Generator/Verifier Source Code in C/C++ This can be compiled with MS C or Borland C++. It can be converted into about any language including BASIC, TP, Pascal, COBOL, FORTRAN or whatever. Just ask someone good in C to translate it for you. I'm C illiterate. This is from 2600 magazine issue ?. Added it for your convenience. /* CC Checksum Verification Program by Crazed Luddite and Murdering Thug of the K00l/RaD Alliance! (New York, London, Paris, Prague.) Permission is given for free distribution. "Choose the lesser of two evils. Vote for Satan in '92" */ #include <stdio.h> main() { char cc[20]; int check, len, prod, j; printf("\nAmex/MC/Visa Checksum Verification Program"); printf("\nby Crazed Luddite & Murdering Thug\n"); for(;;) { printf("\nEnter Card Number [w/o spaces or dashes.] (Q to quit)\n:"); scanf("%s",cc); if ((cc[0]=='Q')||(cc[0]=='q')) break; /* exit infinite loop, if 'Q' */ /* Verify Card Type */ if ((cc[0]!='3')&&(cc[0]!='4')&&(cc[0]!='5')) { printf("\nCard number must begin with a 3, 4, or 5."); continue; } else if ((cc[0]=='5')&&(strien(cc)!=16)) { printf("\nMastercard must be 16 digits."); continue; } else if ((cc[0]=='4')&&(strien(cc)!=13)&&(strien(cc)!=16)) { printf("\nVisa numbers must be 13 or 16 digits."); continue; } else if ((cc[0]=='3')&&(strien(cc)!15)) { printf("\nAmerican Express numbers must be 15 digits."); continue; } /* Perform Checksum - Weighing list 2121212121212121.... */ check = 0; /* reset check to 0 */ len = strien(cc); for (j=1;j<=len;j++) /* go through entire cc num string */ { prod = cc[j-1]-'0'; /* convert char to int */ if ((len-j)%2) prod=prod*2; /* if odd digit from end, prod=prod*2 */ /* otherwise prod=prod*1 */ if (prod>=10) prod=prod-9; /* subtract 9 if prod is >=10 */ check=check+prod; /* add to check */ } if ((check%10)==0) /* card good if check divisible by 10 */ printf("\nCard passed checksum test."); else printf("\nCard did not pass checksum test."); } } -That's it. Just compile it, with whatever interface you want. it should work for you. -/-/-/-/-/-/-/-/-/-/-/-\-\-\-\-\-\-\-\-\-\-\ Appendix E: What to Do if Caught/Final Notes -\-\-\-\-\-\-\-\-\-\-\-/-/-/-/-/-/-/-/-/-/-/ [-][-][-][-][-][-][-] What to do if Caught! [-][-][-][-][-][-][-] Burn all printouts of this and any card information. Burn everything you ever wrote about carding or whatever. Delete this file <Grin>. Deny Everything. If over 18, cry. [-][-][-][-] Final Notes: [-][-][-][-] Don't try this at home. This is performed by-- Anyway. You know the routine. Again, I say, I and we are not responsible for the effects of this info. Do what you wanna, but don't rat on anyone. This is a hypothetical situation, meant for INFORMATIONAL purposes only, and to benefit and brighten the world. Look for future Carding issues. The next one'll be full of algorithms and bank Numbers, merchant numbers, and other shit. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Senior Members ÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Phatal Error - Dictator Acidic Nature - Co-Founder/Writer/Programmer Anonymous Caller - V.P./Head Writer Social Distortion - Writer/Head Courier ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Writers/Members ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Phatal Error, Acidic Nature, Anonymous Caller, Social Distortion Manifest Destiny, Emanon, ASCII Express, Malhavok, CorrupTor ÄÄÄÄÄÄÄÄÄÄÄÄÄ Member Boards ÄÄÄÄÄÄÄÄÄÄÄÄÄ Status Board Name Number Modem SysOp ÚÄÄÄÄÄÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Morgue Home³³Ionic Destruction ³³215ÄPRIÄVATE³³16.8 DUAL³³Phatal Error ³ ³Distro. #01³³Villa Straylight ³³215ÄBAKÄSOON³³14.4 HST!³³Anonymous Caller³ ³Distro. #02³³Chromatic Death ³³215Ä755Ä9051³³16.8 DUAL³³Emanon ³ ³Distro. #03³³The Eastern Alliance³³717ÄTMPÄDOWN³³16.8 HST!³³Acidic Nature ³ ³Distro. #04³³Underworld Legacy ³³717-566-5750³³14.4 v32b³³CorrupTor ³ ÀÄÄÄÄÄÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ <EoF>