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Shaun Colley discovered a buffer overflow vulnerability in netris, a network version of a popular puzzle game. A netris client connecting to an untrusted netris server could be sent an unusually long data packet, which would be copied into a fixed-length buffer without bounds checking. This vulnerability could be exploited to gain the privileges of the user running netris in client mode, if they connect to a hostile netris server.
For the current stable distribution (woody) this problem has been fixed in version 0.5-4woody1.
For the unstable distribution (sid) this problem is fixed in version 0.52-1.
We recommend that you update your netris package.
MD5 checksums of the listed files are available in the original advisory.