TUCoPS :: Phreaking Boxes - Red :: dbox.txt

Red Box: Fixer's Specifications for a Disc Box


Disc Box Specifications - by The Fixer (2000)

Thanks to Napolmoliv for the idea

The Disc Box, for those who have not read Napolmoliv's file, is an audio
CD with various denominations of red box tones recorded onto individual
tracks.  You play back the tones on a portable CD Player, preferably
through an acoustically isolated, level-calibrated high-fidelity output
device (i.e. acoustic coupler speaker).  These measures along with the
inherent high fidelity of the CD source will reduce some of the
bottlenecks and noise sources that make red boxing difficult if not
impossible.

Note that the disc box will not help on phones with mic filters (these
are characterized by VERY POOR speech quality) or phones that do not
support ACTS, such as COCOTs, BOCOTS and Millenniums.

The multiple coin drops illustrated below should have the coin tones
spaced somewhat randomly, as if you had to manually drop the coins in
the slot yourself. A little hissing or background noise between the
drops (BUT NOT OVER THEM!) will add to the illusion to operators that
these are real tones.

It should be a fairly easy project for anyone with the three basic
redboxing tones in CD-quality WAV format and a CD-Writer to make a Disc
Box CD.  Below is the track layout I suggest:


1: Quarter
2: Dime
3: Nickel
4: 30 cents (Quarter then Nickel)
5: 35 cents (Quarter then Dime)
6: 40 cents (Quarter then Dime then Nickel)
7: 45 cents (Quarter then Two Dimes)
8: 50 cents (Two Quarters)
9: 55 cents (Two Quarters then Nickel)
10: 60 cents (Two Quarters then Dime)
11: 65 cents (Two Quarters then Dime then Nickel)
12: 70 cents (Two Quarters then Two Dimes)
13: 75 cents (Three Quarters)
14: 80 cents (Three Quarters then Nickel)
15: 85 cents (Three Quarters then Dime)
16: 90 cents (Three Quarters then Dime then Nickel)
17: 95 cents (Three Quarters then Two Dimes)
18: $1.00 (Four Quarters)
19: $1.25 (Five Quarters)
20: $1.50 (Six Quarters)
21: $1.75 (Seven Quarters)
22: $2.00 (Eight Quarters)
23: $3.00 (Twelve Quarters)
24: $4.00 (Sixteen Quarters)
25: $5.00 (Twenty Quarters)
26: $10.00 (Forty Quarters)
27: $1.00 (Four Quarters in rapid succession for automated operators)
28: $2.00 (Eight Quarters in rapid succession for automated operators)
29: $5.00 (Twenty Quarters in rapid succession for automated operators)
30: $10.00 (Forty Quarters in rapid succession for automated operators)
31: $20.00 (Eighty Quarters in rapid succession for automated operators)

The reason why I haven't listed a $20.00 drop for human operators with
random spacing is that very few operators are dumb enough to think you
really have two rolls of quarters to drop in their phone.  If you want
to feed a phone 20 fake dollars, you are going to need an automated
operator on the other end.  Even $10 or $5 for that matter is pushing
your luck!

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